JOIN THE EXHIBIT GAME
INTRODUCE RENEWABLE ENERGY ON MADEIRA THROUGH WEATHER SCENARIOS
DIVE INTO CONSUMPTION AND PRODUCTION IN RELATION TO MADEIRA’S ENERGY GRID
LEARN ABOUT THE TECHNOLOGICAL LIMITATIONS OF ENERGY STORAGE
Renewable Energy Storage: Are We There Yet?
Our principles articulate the fundamental goals that all decisions can be measured against and based off of that, keep the pieces of a project moving toward an integrated whole. These principles provide a consistent vision of the project for our team.
Exhibit elicits a sense familiarity among visitors
Content is curated so that people from different backgrounds learn something
Exhibit talks about concepts in the context of situations that make sense
Exhibit is inclusive for people from different backgrounds
“I thought energy was stored. I didn’t realize it was thrown away. More people would care if they knew.”
Current Collective conducted generative research to understand the museum experience, discover design opportunities, explore the domain of renewable energy and learn about museum design principles. Below are the three questions that served as the foundation to our research.
CURRENT VISITOR EXPERIENCE
How do museum visitors experience the Electricity Museum? And, how might they?
EXPERIENCE & EXHIBIT DESIGN
How are experience and exhibit design principles successfully implemented in museums?
What is the relationship between the Madeiran community and sustainable energy/technology?
To create an educational, interactive exhibit that inspires agency and curiosity about the future of renewable energy storage through a relatable, understandable, approachable, and Madeira-specific experience.
The Electricity Company of Madeira (EEM), started in 1897, then called Madeira Wood Electric Lighting Company, Ltd., the first electric utility in Madeira. The Museum of Electricity "Casa da Luz” is owned by EEM and is installed in the space of the old Power Station of Funchal.
The project will respond to the objectives identified by the EEM for the Museum of Electricity:
Make the existing museum more dynamic, currently composed mostly of historical equipment, on static display, adding the experience of the future
Attract the attention of the target public, from age 8 to 80
Through interactive technologies provide visibility on the role of renewable energies at the regional level, and the impact of shared power production components